TIE Fighter


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TIE Fighter


Polygon Count: 311,992
Est. Time to Completion: 90 Hours
Textured: Limited

Craft Name: TIE/In Fighter
Affiliation: Empire
Firepower: SFS L-s1 Laser Cannons
Speed: 1,200 kph (Atmospheric)
Shield: No

TIE Interceptor


TIE Interceptor


Polygon Count: 89,456
Est. Time to Completion: 60 Hours
Textured: Limited

Craft Name: TIE/In Interceptor
Affiliation: Empire
Firepower: Wingtip L-s9.3 laser cannons
Speed: 1,250 kph (Atmospheric)
Shield: No

TIE_Int_08B_FINAL.jpg
TIE_Int_08C_FINAL.jpg

CR90 corvette
(WIP)


CR90 corvette
(WIP)


Polygon Count: N/A
Est. Time to Completion: N/A Hours
Textured: Limited

Craft Name: CR90 Corvette
Affiliation: Rebel
Firepower: N/A
Speed: N/A
Shield: Yes

Xq2 platform


Xq2 platform


Polygon Count: ###
Est. Time to Completion: 5 Hours
Textured: Limited
Additional Details: This space station was originally featured in the TIE Fighter PC game. This design was based from that low-poly design. 

Craft Name: XQ2 Platform
Affiliation: Any
Firepower: 3 Turbolasers, 6 Laser Cannons, 2 Laser Batteries
Speed: N/A
Shield: 2560 SBD

Jurassic Park (Various)


From helicopters to dinosaurs, these models were part of a short-lived short film project

Jurassic Park (Various)


From helicopters to dinosaurs, these models were part of a short-lived short film project

Polygon Count: ###
Est. Time to Completion: +60 Hours
Textured: Limited
Additional Details: Some of these designs are still incomplete, while others were ready for filming. 

Ferry_08.jpg

Jet Moto Bike


Inspired by the PS1 game, Jet Moto.

Jet Moto Bike


Inspired by the PS1 game, Jet Moto.

Polygon Count: ###
Est. Time to Completion: 8 Hours
Textured: Limited
Additional Details: This model is still incomplete, but shows the direction I was taking the design.