Polygon Count: 311,992
Est. Time to Completion: 90 Hours
Textured: Limited
Craft Name: TIE/In Fighter
Affiliation: Empire
Firepower: SFS L-s1 Laser Cannons
Speed: 1,200 kph (Atmospheric)
Shield: No
Polygon Count: 89,456
Est. Time to Completion: 60 Hours
Textured: Limited
Craft Name: TIE/In Interceptor
Affiliation: Empire
Firepower: Wingtip L-s9.3 laser cannons
Speed: 1,250 kph (Atmospheric)
Shield: No
CR90 corvette
(WIP)
CR90 corvette
(WIP)
Polygon Count: N/A
Est. Time to Completion: N/A Hours
Textured: Limited
Craft Name: CR90 Corvette
Affiliation: Rebel
Firepower: N/A
Speed: N/A
Shield: Yes
Polygon Count: ###
Est. Time to Completion: 5 Hours
Textured: Limited
Additional Details: This space station was originally featured in the TIE Fighter PC game. This design was based from that low-poly design.
Craft Name: XQ2 Platform
Affiliation: Any
Firepower: 3 Turbolasers, 6 Laser Cannons, 2 Laser Batteries
Speed: N/A
Shield: 2560 SBD
From helicopters to dinosaurs, these models were part of a short-lived short film project
From helicopters to dinosaurs, these models were part of a short-lived short film project
Polygon Count: ###
Est. Time to Completion: +60 Hours
Textured: Limited
Additional Details: Some of these designs are still incomplete, while others were ready for filming.
Inspired by the PS1 game, Jet Moto.
Inspired by the PS1 game, Jet Moto.
Polygon Count: ###
Est. Time to Completion: 8 Hours
Textured: Limited
Additional Details: This model is still incomplete, but shows the direction I was taking the design.